Chapter Text
Ayin Sofor

Titles: Sensei
Traits:
The Will To Stand Up Straight (Malkuth)
The Hope To Be A Better Person (Hod)
The Fearlessness to Keep On Living (Netzach)
The Rationality To Maintain Discretion (Yesod)
The Expectation For The Meaning Of Existence (Tiphareth)
Those Who Are Faithful And Trustworthy (Chesed)
The Courage To Protect (Geburah)
The Eye Embracing The Past, Building The Future (Hokma)
The Eye Facing The Fear, Breaking The Cycle (Binah)
The Knowing I (Kether)
The Hero of Heroes: See chances labeled with dice in strategic turn actions. Notably more Relationship Up chances. See two steps ahead in the Student Relationship Tree, not one. Trusted more by Students innately. New research options unlocked— Mystic Enhancement. Narrative benefits. A potted cactus that has bloomed.
Lord of the City: If an action resembles that of normal business in the City Without Light, autosucceed the check. "A genius who comes once in a million years."
Summon Hina Count: 1, so far
Prismatic Analysis Lens: Allows for more detailed looks at Light in an area
Nice Coat: A very nice labcoat, all-spectrum defenses against basically everything. Won't stop focused fire, will turn a bullet that'd punch a hole through Ayin into a bruise or cracked rib
Summon SRT Mobbu Squad: Acquire 1 of the Squads with the following Statlines, may be used twice:
SRT Sniper Squad.
School: SCHALE
Rating: ZAYIN
Damage Type: Red/White/Black
Health: 8
Damage: 2d6+3
Special Effects:
(Passive): SRT: Counts for SRT effects.
(Passive): Group: Counts for Group effects.
(Passive): Reinforced Armor: -1 Red Damage taken from all sources.
(Passive) Comms-Net Assault: +1 to damage values to all SRT Students on the field. All of FOX Squad gain +2 to damage values instead.
(Passive): Boss-Breaker: 2x damage to Boss enemies.
(Passive): Smokes Out: When defeated, roll 1d6, on a 6+, are merely removed for 2 Rounds then rejoin with full Health.
SRT Mobbu Squad.
School: SCHALE
Rating: ZAYIN
Damage Type: Red/White/Black
Health: 12
Damage: 2d4+4
Special Effects:
(Passive): SRT: Counts for SRT effects.
(Passive): Group: Counts for Group effects.
(Passive): Reinforced Armor: -1 Red Damage taken from all sources.
(Passive) Comms-Net Assault: +1 to damage values to all SRT Students on the field. All of FOX Squad gain +2 to damage values instead.
(Passive): Smokes Out: When defeated, roll 1d6, on a 6+, are merely removed for 2 Rounds then rejoin with full Health.
Active): Rocket Launcher: Deal 5 Red Damage, doubled vs Armor. Applies once per engagement.

