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In the rusted sprawl of Valisthea City, the Hideaway beats under it's corroded alleys. A Southside bar for the lost, the hunted, and the heartbroken to start again.
Cid Telamon, known as Rahamut, runs it on smoke and faith in his people: Otto, calm and steady; Gav, who hears every whisper first; Tarja, medic and therapist in one; Vivian, strategist with a map for every move; Harbard, quiet muscle; Blackthorn, the grease-stained poet; Charon, supplier and reluctant conscience; and many more to boot.
Then there’s Clive Rosfield; the bartender with fire in his eyes and a past he won’t touch. Thirteen years ago, Cid gave him a job instead of a grave. He’s been there ever since.
When Jill Warrick, a runaway Shield known as Shiva, from the same war, drifts back into his orbit, she brings no danger, only memory. The kind that hurts to keep. The kind that heals to share.
But in Valisthea, peace never lasts. The Shields are circling, the syndicates are restless, and the Hideaway’s found family stands right in the storm’s path.
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Five years after Drakes Head, Clive finds Cid in an unexpected place.
It was empty. Silent. Dark. Until, it wasn't. Cid’s eyes shot open with a gasp.It felt like he had been holding his breath for eons. His lungs burned as he tried to sit up, not realizing at first that he’d woken up not on the ground or in a bed, but on a large piece of wood, his tired body half-hanging off into icy cold water. Waves picked up and tossed him around violently, almost throwing him entirely into the sea. In a panic he scrambled against the wood for purchase, barely managing to get both his legs back on.
“Fuuuuuuck!” he half screamed, shaking his head. He tossed it to the sky again in hopes to see something, anything, to help him figure out where he was. Nothing but more fog and clouds heavy with rain were there to greet him.
Then, a shimmer of blue light suddenly caught his eye.
Or, a late game fix-it where Cid lives, set during The Rising Tide DLC.Bookmarked by UloPT
02 Oct 2025
